League of Legends Sneak Peek (September 16, 2010)

League of Legends Sneak Peek (September 16, 2010)

Summoners!

If you're looking for a bit of insider info on what's down the road in the world of Runeterra, we're here to give you a little taste of what's to come. If you picked up the November issue of PC Gamer, this will probably mostly be a recap for you. Now remember that these are just a bit of a sneak preview. Anything that you see here is subject to change, so take it all with that proverbial grain of salt. That being said, we hope that this gives you an even better idea of some of the awesomeness that's on the horizon in Valoran.


Inside the Magma Chamber!

If there's one thing that we've learned about Runeterrans, it's that they're huge cartography enthusiasts. We get more requests for maps than we do just about anything else in League of Legends. So, without further ado, allow me to give you a sneak peek at an upcoming Field of Justice that we're calling: The Magma Chamber.

Deep within the obsidian mountain from which the Institute of War is sculpted lies the League’s most intense Field of Justice to date – the Magma Chamber. Before the time of the League, the Chamber was the heart of a powerful, but now dormant, volcano. Ancient magma flows cut out a gigantic cavernous room that the League has reshaped for its own purposes. This battle arena was built specifically to address the increasing number of disputes between Demacia and Noxus. It is one of the largest Fields of Justice found anywhere on Valoran. To that end, teleporting platforms provide champions with the ability to rapidly relocate to strategic points in the arena. The magic-infused stone and cooled magma that dominates the structure of the arena will force champions to work together more closely in pushing toward the enemy’s nexus. It will be harder for a champion to rely on their summoner to traverse hazards and obstacles. The League is preparing this Field of Justice to be the premier arena for its use; as such, a slew of new monsters and minions await champions in what will surely be their greatest challenge yet.

A Shiny New Look

Anybody who has ever dropped a penny into a glass of cola knows that things are just nicer when they're shiny. And that's why, here at Riot Games, we have a Team Shiny that's been hard at work making sure that you get the most out of your League of Legends aesthetics. Over the last few months, we've been working to integrate some new graphics technology into the League of Legends engine. This will allow us to have flashier spell and lighting effects, clearer looking terrain, and, well, just a better looking League of Legends experience in general. While there's still quite a bit of work to be done, Gragas and Mordekaiser wanted to drop in to give you a little taste of what you've got to look forward to if you ran into them on Summoner's Rift in the middle of winter.


Runeterra World Tour

If you've ever wondered life is like for the average resident of Valoran, but you've never gone window shopping in Bandle City or barhopping along the docks of Bilgewater, then you'll be pleased to know that we're here to give you the grand tour. If you're looking for a bit of local color, here's some environment art detailing some of our most prominent city-states. Whether you fancy yourself a ruthless Noxian General or an enlightened Ionian Scholar, it never hurts to have an idea of what you might see when you're have a look out the window. Here's a bit of geographical perspective.

A Fond Farewell

And remember, if that super important feature that you've been anticipating didn't make it onto this list, that doesn't mean that we aren't working on it. We have a whole lot of teams here at Riot developing a whole lot of different technology here at Riot. This is just the tip of the iceberg! There are a host of new features in development, and these just happened to be the ones we were ready to showcase at this time. If you're waiting on something big, stay tuned!

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